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Updates & improvements

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

Notes on these entries

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

All games Interface Change documented

Guided startup parameters: revised

Minecraft Bedrock Edition Setting Change documented

Server configuration: settings revised

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Supported server software: Bedrock Dedicated Server

Changed settings (6)
  • Default permission: Added default-player-permission-level

    Permission assigned to new players: visitor, member or operator. Only use operator as the default deliberately.

    After

    Setting
    default-player-permission-level
    Default
    member
    Range / options
    visitor, member, operator
  • World seed: Added level-seed

    Only affects creation of a new world. Leave empty for a random seed.

    After

    Setting
    level-seed
    Default
  • AFK kick (minutes): Added player-idle-timeout

    Remove inactive players after this time. Set to 0 to disable the AFK kick.

    After

    Setting
    player-idle-timeout
    Default
    30
    Range / options
    0 – 1440
  • Require resource packs: Added texturepack-required

    Players must use the world's resource packs in order to join.

    After

    Setting
    texturepack-required
    Default
    false
  • Simulation distance (chunks): Added tick-distance

    Distance in which the world actively ticks. Higher values keep more mobs and redstone active but cost considerably more performance.

    After

    Setting
    tick-distance
    Default
    4
    Range / options
    4 – 12
  • View distance (chunks): Added view-distance

    Maximum view distance. Higher values cost more CPU, memory and bandwidth; this editor deliberately caps it at 96.

    After

    Setting
    view-distance
    Default
    32
    Range / options
    5 – 96
All games Interface Change documented

Guided startup parameters: revised