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Example footage with shaders · In-game appearance may differ

A starting world from the real world

Play in your own city

Your hometown, your way to school or your favourite district: you pick the place, we turn the streets, buildings and terrain from OpenStreetMap into a Minecraft Java world and put it straight onto your server.

Europe is currently covered. The whole area has to lie inside it.

Minecraft Java 1.21.4+ Up to approx. 67 km² Europe

How your city gets onto the server

© OpenStreetMap
1

Find a place

Enter a city, a district, a village or a landmark. The search runs on our own place index.

2

Set the size

The map preview shows you the area. You choose between the size tiers 1, 4, 16 and 67 km². Which size fits also depends on the options you pick and on the free storage on your server.

3

Start playing

The server handles building, importing and activating on its own. You do not have to upload any files.

Included with every Minecraft Java server

1 · 4 · 16 · 67 km²

What is included

The city world comes with your Minecraft Java server at no extra cost. You can choose between the size tiers 1, 4, 16 and 67 km². The generated world files may not exceed 5 GB in total. If they would, make the area smaller or reduce the selected options. Each server can run up to 3 generations within 24 hours.

Requirements

  • A Java server running Minecraft 1.21.4 or newer
  • A named place that is part of our OpenStreetMap index
  • Enough free storage for the world, plus room for your builds and further exploring

Your neighbourhood, your travel destinations

Try Hamburg, Munich or Paris, for example. All that matters is that the whole area lies inside the covered region.

Map data © OpenStreetMap contributors, ODbL 1.0, openstreetmap.org/copyright — generated with Arnis, Apache-2.0

Questions and answers

Do we pay extra for the city world?

No. It comes with your Minecraft Java server; you only pay for your server plan. You can choose between the size tiers 1, 4, 16 and 67 km². The generated world files are limited to 5 GB in total, so your server needs enough free storage for them.

Which places work?

Anything that has a name in our OpenStreetMap index: cities, districts, villages and many other places. Bedrock worlds and areas outside the covered map region are not supported yet.

How quickly is the world ready?

The build time depends on the area, the map data, the selected options and the current load. Large city worlds can take considerably longer. The finished world is moved onto your server automatically, as long as there is enough free storage on it.

What happens to our current world?

When you order a new server, the city world takes the place of the default world. On an existing server you decide yourself whether the new world becomes active right after the import.

Which city will you start with?

Choose your place in the Minecraft Java configurator under “Starting world: real city”.

Build a server with a city world